IPhone: Calling [NSBundle mainbundle] Crashes on the Device But not Simulator?

A crash on device but not the simulator (and vice versa) is usually caused by a compiled library/framework that is complied for one hardware platform but not the other. Since the simulator runs on intel and the device on arm, this causes odd crashes. Check anything you may have added, especially anything you didn't compile recently.

Turn on NSZombieEnabled and you'll see where the problem really is.

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