Linker issue with Xcode4 building axis2/c library?

Add the header search and library search paths explicitly, in place of ${AXIS2C_HOME} . It's rubbish, but it should work.

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I'm building a simple c library using the axis2/c webservices framework. I can get my library to build using gcc at the command line, but am having difficulties configuring my project successfully in Xcode4. The following build at the command line works: gcc -shared -o liblatlon2pcde.

So -I$AXIS2C_HOME/include/axis2-1.6.0/ \ -L$AXIS2C_HOME/lib -laxutil -laxis2_axiom -laxis2_parser -laxis2_engine \ -lpthread -laxis2_http_sender -laxis2_http_receiver latlon2pcde. C \ latlon2pcde_skeleton. C In Xcode4 I've configured by build settings similarly User- defined AXIS2C_HOME /usr/local/axis2c Header Search Paths ${AXIS2C_HOME}/include/axis2-1.6.0 Library Search Paths ${AXIS2C_HOME}/lib Other linker flags -laxutil -laxis2_axiom -laxis2_parser -laxis2_engine -lpthread -laxis2_http_sender -laxis2_http_receiver However the build fails reporting that -laxutil could not be found ld: library not found for -laxutil Command /Developer/usr/bin/clang failed with exit code 1 The full output is: Build target latlon2pcde Ld /Users/greg/Library/Developer/Xcode/DerivedData/latlon2pcde-diklkgmudvrwwmcnlbjubeshwrqq/Build/Products/Debug/liblatlon2pcde.

Dylib normal x86_64 cd "/Users/greg/Documents/Development/latlon2pcde/axis2 service" setenv MACOSX_DEPLOYMENT_TARGET 10.7 /Developer/usr/bin/clang -arch x86_64 -dynamiclib -isysroot /Developer/SDKs/MacOSX10.7. Sdk -L/Users/greg/Library/Developer/Xcode/DerivedData/latlon2pcde-diklkgmudvrwwmcnlbjubeshwrqq/Build/Products/Debug -F/Users/greg/Library/Developer/Xcode/DerivedData/latlon2pcde-diklkgmudvrwwmcnlbjubeshwrqq/Build/Products/Debug -filelist /Users/greg/Library/Developer/Xcode/DerivedData/latlon2pcde-diklkgmudvrwwmcnlbjubeshwrqq/Build/Intermediates/latlon2pcde. Build/Debug/latlon2pcde. Build/Objects-normal/x86_64/latlon2pcde.

LinkFileList -install_name /usr/local/lib/liblatlon2pcde. Dylib -mmacosx-version-min=10.7 -laxutil -laxis2_axiom -laxis2_parser -laxis2_engine -lpthread -laxis2_http_sender -laxis2_http_receiver -single_module -compatibility_version 1 -o /Users/greg/Library/Developer/Xcode/DerivedData/latlon2pcde-diklkgmudvrwwmcnlbjubeshwrqq/Build/Products/Debug/liblatlon2pcde. Dylib ld: library not found for -laxutil Command /Developer/usr/bin/clang failed with exit code 1 So it looks like my library search path isn't making its way into the linker.

Any ideas why? C xcode4 linker axis2c link|improve this question edited Oct 8 '11 at 9:41 asked Oct 8 '11 at 9:30user52426162.

Yeah, it looks like you are right; there should be a -L/usr/local/axis2c in the command line. Are you using this for client-side webservices access? I'd like to know what made you choose this framework over others (I want to do webservices access myself shortly)?

– trojanfoe Oct 8 '11 at 10:02 I'm using this to write a service running in the apache axis module. One bonus for me is that it supports REST to some degree, I'm not too interested in SOAP yet. You might want to check out gSoap if REST support isn't a requirement.

– user524261 Oct 8 '11 at 10:24 Yeah I was also looking at gsoap. I want to do webservices client access from iOS however, which might be fun to get working... – trojanfoe Oct 8 '11 at 10:27 Yes, it's not a trivial undertaking. I made a client using gSoap in iOS which worked pretty well.

I don't believe axis2/c has been ported to iOS. If your requirement is simple, you may be better hand crafting your requests using NSXML. – user524261 Oct 8 '11 at 10:35 1 I forgot to add, there's also SudzC sudzc.com.

I couldn't get the stubs to work for my application, but you might want to give it a shot. – user524261 Oct 8 '11 at 18:32.

Add the header search and library search paths explicitly, in place of ${AXIS2C_HOME}. It's rubbish, but it should work.

Doesn't make a difference unfortunately. – user524261 Oct 8 '11 at 10:22 OK, it looks like you are setting it in the wrong place in Xcode then. – trojanfoe Oct 8 '11 at 10:24.

Mystery solved. Seems like this was an issue with the "Project" and "Target" settings diverging, ie I'd changed one but not the other. I started with fresh build settings, reapplied as described in my original post and all works.

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