Track opengl texture memory in Android?

This might depend on the device. But in some implementations of OpenGL, when the VRAM runs out, it will try to transfer some of the older textures on to the system memory if there is room. If there is no room, it will get deallocated.

However, OpenGL memory will never enter your application memory as usually there is only a single OpenGL context at a time on a device. This means that it is handled by the system and its not your applications problem.

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