What is the most important aspect of designing children's toys?

One thing I really like is a good storage box. I'm amazed at the number of toys that have a lot of pieces that don't come with adequate storage. A lot of the Melissa and Doug toys have wooden boxes but no lids, which would be really helpful.

Many parents choose toys based on how the toy will contribute to child's education. Something durable and educational that will also keep the child entertained and happy is important.

Safety you must ensure the toy is safe for children to use with no small parts for children to swallow or sharp parts that children could cut themselves with.....jimmy.

Yes, of course safety is of utmost concern as you know. Beyond that, the life of entertainment a toy will provide is important. Something simple, like blocks or shapes that can make something new every time the toy is played with is great.

Something with a nice box or tin to put the pieces into when playtime is finished and something squared that will stack well with other toys when not in use.

I think (other than safety) the two most important things I look for when buying toys for my kids is.

1. Annoyance factor - the toys cannot be too loud, difficult to turn off, or messy.

2. Re-play-factor - I have to ask myself if this is a toy that they would play with once or twice and be done with it, or is it a toy that they will play with for a long time.

Strangely enough, my kid’s favorite toys are usually the most simplistic ones. (Hula hoops, dolls, mirrors, etc) Every time I've bought them an elaborate toy, or a remote control car, it's only interesting for about a day or two.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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