To solve this, change the Normal Map Preview setting in the Options to "Floating Point". The Normal Map Preview setting selects whether the normal map in the 3D Preview is rendered from an 8-bit map or from a floating point map. If you see artifacts, usually in the specularity, change this setting to floating point.
The bad news is that using floating point might slow-down 3D previews after changing settings, specially in older 3D graphics boards. These artifacts usually appear in smooth materials. More.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.