How can I load multiple textures in Opengl es 2.x (in android with libgdx)?

Use glActiveTexture(GL20. GL_TEXTURE1) and bind tests/gdx-tests/src/com/badlogic/gdx/tests/ShaderMultitextureTest. Java Gdx.

Gl20. GlActiveTexture(GL20. GL_TEXTURE1); texture2.bind().

Use glActiveTexture(GL20. GL_TEXTURE1) and bind. Tests/gdx-tests/src/com/badlogic/gdx/tests/ShaderMultitextureTest.

Java Gdx. Gl20. GlActiveTexture(GL20.

GL_TEXTURE1); texture2.bind().

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