Android OpenGL Texture Compression?

There are mainly four textures compression types supported on Android.

You should not use just PVR compression on Android, since that will not work with all models. To get around that you should either only use ETC1 (mandated on all GLES 2.0 devices) or have separate texture packs for separate GPU modes. The android dev guide has a helper class to load the compression format.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

Related Questions